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Bad Ending Maker - Chapter 13

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Chapter 13

<Bad Ending Maker Episode 13>


User ID: Rabeau


Class: True Dark Knight

Character Level: 42

Item Level: 181

Strength: 150 (+30)

Agility: 5 (+15)

Intelligence: 5 (+15)

Stamina: 70 (+20)

Magic Power: 0

“Hmm……”


Undertown.

Temple Entrance.


Rabeau sighed while checking his status.

He had just completed his first job advancement at level 30, and after calculating the accumulated experience, he was now level 42.

‘I guess soloing all those Basilisk spawns gave me a massive EXP boost…….’


The second job advancement at level 50 was already within reach. Using shortcuts undeniably made leveling absurdly fast.

‘Though it’ll slow down after level 70.’


From levels 70 to 80, leveling progress becomes noticeably sluggish.

The subsequent 81-85 range is dubbed the “Reserve Corps” phase—where time crawls and levels barely budge.

And levels 86-90?

Pure hell.


At that stage, it’s wiser to ignore levels and focus on raids and endgame content.

Eventually, you’ll hit the cap.

Veterans who started at the server launch breezed to level 90, while newcomers had to claw their way up with bloodied hands.


‘First, I need to rush to level 70 for my third job advancement.’

Rabeau stared at his still-sparse skill window.

The skills unlocked at the third advancement were essential for serious PVP and PK.

As someone who needed infamy points—lots of them—building PK-ready firepower was urgent.


‘And then there’s…’

Rabeau glanced at the Black Jade Bracelet on his right wrist.

It didn’t even appear in his equipment window—a mysterious item gifted by Gaia.

No matter how he tried to activate it, only one message flashed:

[Usage unlocks at Character Level 70.]

What kind of item requires level 70 to unlock?


‘Forget it for now. Let’s focus on usable skills.’

He returned to his skill window.

Dark Knights had exclusive skills, all consuming HP as fuel.

Spamming them recklessly would send him to an early grave. Efficiency meant careful selection.


Dark Aura: Lv2


Dark Knight exclusive skill

Engulfs weapon in black flames, adding 150% ATK as bonus damage (ignores DEF).

Cost: Loses 1.1% max HP per second.

The damage multiplier had risen, but so had the HP drain. Without healing, its maximum duration dropped from 99 to 90 seconds.

‘I designed this class, but it’s still unhinged.’

Trading burst damage for percentage-based HP loss? Even Berserkers weren’t this extreme.


‘Now for job skills…’

Rabeau scanned his new acquisitions and paused at one:


Dark Chain: Lv1


Dark Knight exclusive skill

Executes five consecutive strikes at 70% ATK each.

While active: All other skill costs are nullified.

Cost: 20% max HP.

A seemingly mediocre skill—until the final line.

With every Dark Knight skill hemorrhaging HP, this was a lifeline. Even a 1-second window to spam cost-free skills? Devastating.

Pair it with Dark Aura, and the total damage skyrocketed to 350% (base) + 750% (DEF-ignoring). Worth the insane HP toll.


‘Only viable with a dedicated healer, though.’

Without Oasis, he’d be chugging potions nonstop.


‘Two offensive skills, one utility.’

After deliberation, he picked:


Dark Hand: Lv1


Dark Knight exclusive skill

Requires: Empty off-hand slot.

Coats one hand in darkness, enabling three follow-ups:

Shield: Absorbs one attack.

Grab: Pulls enemies within 10m (accuracy-dependent).

Claw: Enhances next attack, applying 1s stun/3s blind on hit.


Cost: 5% max HP.

A flexible skill with PVP-centric crowd control—yet still useful against bosses.

‘This’ll do.’

He sealed the remaining skills and closed the window.


“Master~!”


A familiar voice echoed. Rabeau turned toward the temple.

“I’m here, Master~!”


Oasis scurried out, clutching a new staff—likely her job advancement reward. She skidded to a halt before him, squirrel-like.


“Did it go well?”

“Yes! I followed your orders and chose the Pure Healer path!”


Priests diverged sharply at their first advancement:


Combat Priests (shield-bearing melee hybrids),

Holy Mages (ranged utility casters),

Pure Healers (unstoppable healing engines, notoriously boring).

The latter, while PVE royalty, languished at the bottom of PVP rankings—no amount of buffs could make them popular.


‘Still… she’s stuck with it.’

Oasis inwardly sighed. ‘At least it’s familiar…’


Rabeau smirked and patted her head. “Good. Show me your stats.”


User ID: Oasis


Class: High Priest

Level: 30

Item Level: 125

Strength: 5 (+0)

Agility: 5 (+5)

Intelligence: 75 (+25)

Stamina: 10 (+0)

Magic Power: 75 (+35)

Stamina minimized; Intelligence and Magic Power evenly prioritized.

“You’ve built her perfectly.”


In Wings Online, stats followed clear roles:


STR: Physical damage

AGI: Crit rate/accuracy/evasion

INT: Magic damage/healing

STA: Physical defense/HP

MP: Magic defense/MP

Focus on core stats, patch the rest with gear—PVE 101.


“Learned your new skills?”

“Yes! Status cleanses, HoTs, burst heals, buffs, aggro drops—so many!”


Her skill window overflowed with pure healer supremacy.

‘Still fundamentally boring, though.’


Rabeau coughed, masking his slip. “Let’s go grind.”

“Yay! Where to?”


He marked a rally point on the map.

“The Serpent’s Lair.”


“………”

“We’re hitting level 50 there.”


More snake-herding into traps? Oasis paled.


“Master… any other leveling spots?”

“Hm?”

“Like… anywhere but the snake pit?”


She shuddered, haunted by hissing echoes.


Rabeau stroked his chin. “Well, there’s NPC hunting.”

“………”

“Some give EXP and loot. I’ve got tricks to farm them.”


He pulled out a torch, its flicker mirroring imagined AI screams.


“Choose: snakes or NPC genocide.”


Oasis gulped. ‘I just want to play normally…’

Tears welled as she whispered:

“Snake pit it is, Master…”




Next Chapter
Chapter 14
Mar 22, 2025
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